Skeletons, zombies, ghosts and vampire bosses march on your tower. Tap to blast them.

Your wizard fires on his own, but every tap calls down instant lightning, and charged-up taps drop huge meteors on the crowd. Survive as many waves as you can, earn crystals, and come back stronger.

Features

  • One-thumb portrait defense: tap anywhere on the road
  • Combo lightning that charges your big spells faster
  • Unlock new spells: Meteor, Frost Nova, Chain Lightning, Plague Cloud
  • In-run upgrades (Power, Speed, Multi-shot, Walls) and permanent upgrades between runs
  • Boss waves every 5 waves, juicy explosions, hit-stop and flying enemies
  • Plays on phones and desktop

Controls

Tap / click the monsters. Keys 1-4 buy upgrades, Space restarts.

Early version. How far can you get?

Updated 1 day ago
Published 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorpebblelabs
GenreStrategy
Tags3D, Casual, Clicker, Idle, Incremental, Low-poly, Magic, Tower Defense, undead, Wizards
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
AccessibilityInteractive tutorial, One button
AI DisclosureAI Assisted, Code

Comments

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Is there a use for all that gold, other than just rerolling for diffrent upgrades? Currently have over 30K, and on wave 39, with no use for it.

Thanks for playing that far! Great question. Leftover gold already turns into crystals when a run ends (1 crystal per 40 gold, shown next to the crystal counter now). And in today's update (1.2.0) there's a new use: after the wave 20 boss you reach a Camp where you can spend gold on repairs, an extra card, or overcharging maxed cards. Past that is a new region, Frost Peaks, with new enemies and a boss at wave 40. Let me know how it feels!

Are the HP bare soposed to be black?

(1 edit)

Nope, that was a bug - thanks for spotting it! It's fixed in the latest update, the HP bars show up red again.